Building an AI-Powered Code Aider for Unreal Engine

As we develop our game “Unsung Empires: The Cholas II“, our team spent weeks navigating through massive C⁺⁺ codebases, tracing class hierarchies, and documenting patterns. We knew there had to be a better way.

That’s why we created the Unreal Engine Code Aider – an AI-powered tool that understands your game’s codebase as well as your best senior developer.

Built on the Model Context Protocol (MCP), it empowers AI assistants like Claude with deep comprehension of Unreal Engine’s architecture as well the context of your game.

With this, you can

  • Seamlessly integrate AI assistants like Claude through the MCP
  • Have a deep understanding of Unreal Engine’s C++ architecture
  • Detect patterns in real-time pattern and get optimization suggestions
  • Build a comprehensive class hierarchy analysis
  • Automate code quality monitoring

Checkout the GitHub repository here

We’ve seen firsthand how AI-powered tools can transform development workflows. It embodies our vision at Ayelet Technology of making complex game development more accessible and efficient.

We’re releasing this as an open-source project because we believe in collective innovation. Whether you’re a solo developer diving into Unreal Engine or part of a large studio managing complex systems, we invite you to join us in evolving this tool. Visit our GitHub repository to get started, contribute, or share your insights.